VSM@1.4 Quality of Life Update!
Visual State Machine (VSM) » Devlog
Hello everyone! Here is our first update. I've improved the usage of the entire systems. Fixed some inheritance model bugs that caused users to do a lot of unnecessary works.
Let me highlight some new features for you:
- From now on, Creating new logic will be easier, users are only in need of overriding Nodes variable with the nodes that you want to included in the logic. This function is also works same for the Blackboard Properties.
- You can toggle MiniMap and Blackboard.
- You can create new properties on the Blackboard and use them in the graph. (Details of properties are missing yet but you can customize it as you want)
- Copy/Paste & Duplicate functions are now works well with all nodes and Groups.
- Groups are now available, you can create new groups and collect some nodes together.
Here are our change logs:
- Blackboard and its properties added.
- MiniMap implemented.
- Inheritance Model fixed.
- Logic functions simplified.
- Property Node added. (Blackboard properties can be spawned on graph)
- Groups are implemented.
- Copy/Paste and Duplicate functions implemented.
Thanks for following!
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Visual State Machine (VSM)
Dialogue System, Quest System, All State Machine related jobs are now visualized!
Status | Released |
Category | Assets |
Author | Sasete |
Genre | Interactive Fiction, Visual Novel |
Tags | sourcecode, storygame, Story Rich, Unity, Visualization |
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