VSM@1.6 Dialogue System
Visual State Machine (VSM) » Devlog
Dialogue System Update
In this update I've prepared a default Dialogue System and a first example of how to use/override some functions. I hope this will be useful for all.
- Default Nodes are prepared for State Machine
- Dialogue Machine implemented
- Dialogue Machine specific Nodes implemented
- Bug Fixes and Performance improvements.
What's Changed
- Dialogue system merged into Development Protected by @Sasete in https://github.com/iBrightGames/VisualStateMachine/pull/21
- More nodes. merged into Development Protected by @Sasete in https://github.com/iBrightGames/VisualStateMachine/pull/22
- Dialogue nodes merged into Development Protected by @Sasete in https://github.com/iBrightGames/VisualStateMachine/pull/23
- Dialogue System Update by @Sasete in https://github.com/iBrightGames/VisualStateMachine/pull/24
**Full Changelog**: https://github.com/iBrightGames/VisualStateMachine/compare/V1.4...V1.6
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Visual State Machine (VSM)
Dialogue System, Quest System, All State Machine related jobs are now visualized!
Status | Released |
Category | Assets |
Author | Sasete |
Genre | Interactive Fiction, Visual Novel |
Tags | sourcecode, storygame, Story Rich, Unity, Visualization |
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